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Frontlines: Fuel of War

Posted: Sun Feb 10, 2008 9:08 pm
by Bac-Talan
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The year is 2024 and the world is crumbling. Running out of oil, the economy is quickly crashing, and governments are falling. In a last ditch effort to secure what remains of the world's 'black gold', the Red Star Alliance (Led buy Russia and China) and the Western Coalition (Led by the U.S. and Europe) have started a fierce and desperate war. A war to determine who will survive, and who will not.

Frontlines: Fuel of War is an upcoming squad-based first-person-shooter in the fashion of EA's Battlefield series.

About the Developers:Kaos Studios

Frontlines is the first release by developers Kaos Studios. These guys made the Desert Combat mod for BF1942 under the name Trauma Studios. In 2005 Trauma Studios was aquired by Digital Illusions, makers of the Battlefield series of games - to become the R&D arm for Battlefield 2. Later that year, just before BF2 was released, Frank Delise and the rest of the Trauma Studios team left EA/DICE to venture back out on their own. In early 2006, in partnership with publisher THQ, Kaos Studios was formed in New York. So, based on who's developing it, it should be no surprise that Frontlines has many battlefield-esque elements to it: Large player counts, Squads with SL-spawning, VOIP, capture points, a variety of vehicles (armor, air,etc), open environments, etc..

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The Frontline Mechanism
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In both the multiplayer and singleplayer parts of the game (more on these later) the so called 'Frontlines' system. This is a flexible and moving 'frontline' that stretches basically between the current 3-4 objectives. Only the objectives on this frontline can be captured/completed. Completing these causes the frontline to move. The object of this is to focus the fighting on the maps (which can be quite large) to a smaller area.

Classes and Roles
Frontlines: Fuel of War is a class based game, similar to the SWBF series. This means that you will have the options of
  • Assault
    Sniper
    Spec-Ops
    Anti-Armour
    Close Combat
    Support


To add to the tactical choices you have to make, there are 4 roles. These roles are independent of the classes, meaning that any class can be used with any role, and are very important to the battle. They are:
  • Ground Support
    Air Support
    Drone Tech
    Countermeasures


These all grant a variety of abilities and weapons that can be used on the battlefield to great advantage.
They can each be 'leveled-up' a total of 3 times, each time granting a better unlock. (Example: The Red Star level 3 air support can call in a fuel-air bombing on a target of their choice, while the level 1 can only call a smaller air strike form a UAV.

DRONES:
Drones, unlike BF2142, play a HUGE role in this game. From the Red Star's flying 'Tiger Eye' Recon drone, to the Western Coalition's heavy AQ432 Mortar Drone, these can cause devastating damage when used properly. They are controlled chiefly by a Drone Tech specialist role, and are operated remotely, although the Air Strike role utilizes automated UAVs to deliver the chosen ordinance to the enemy.
Drones are not invincible. They are very vulnerable to fire, especially the aerial ones. They also have one other weakness: the Countermeasures role.
The Countermeasures role has an arsenal of EMP technology at his disposal, with which he can totally disable enemy vehicles, equipment, and drones. From an EMP rocket launcher, to an automated pulse generator, giving a safe zone from
all but infantry assault.


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Unlike most multiplayer centric games, Frontlines: Fuel of War plans to include and extensive single player campaign. This single player campaign will track the story of the Western Coalition's Stray Dogs division, as they fight out the war for humanity. The single player mode will feature the same open battlefields and frontlines system, but will include many more objectives and plot points (similar to a blend between COD4 and BF2142. In fact, that's pretty much the feel of the whole game right there)

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The Multi Player still is, however, what Frontlines is designed for. There is no overarching stat-tracking/ranking system like 2142, and instead each role is upgraded in each round, like Crysis or ET: QW. The multi player will focus chiefly on conquest like battles on a variety of maps.

VIDEOS
The E3 Trailer
The Combat Tutorial
An example of one of the maps: Invasion

Frontlines: Fuel of War is, in a phrase, what 2142 should have been. It looks to be a great game, and is beta now. Go try it if you think it sounds fun. Discuss.

Re: Frontlines: Fuel of War

Posted: Sun Feb 10, 2008 9:18 pm
by Grev
Looks great!

EDIT: You said its in beta now, where can we find it?

Re: Frontlines: Fuel of War

Posted: Sun Feb 10, 2008 9:59 pm
by Syth
This game looks awesome!

Re: Frontlines: Fuel of War

Posted: Sun Feb 10, 2008 10:13 pm
by SolidFett

Re: Frontlines: Fuel of War

Posted: Tue Feb 12, 2008 5:42 pm
by Darth_Z13
Yes, this game looks awesome. :D

I'm currently waiting in line to download the beta, can't wait! :D

Re: Frontlines: Fuel of War

Posted: Tue Feb 12, 2008 6:03 pm
by Grev
Why wait, just dl it!

Re: Frontlines: Fuel of War

Posted: Tue Feb 12, 2008 6:16 pm
by Taivyx
Cause he's probably downloading from Fileplanet's free public servers, which usually have a wait around 25 minutes long.

I downloaded the beta, armed with my beta key, only to find.......
my computer just barely hits the minimum specs. :x
So........
Unless I get a better chip, I probably won't see you guys on the battlefield.

Re: Frontlines: Fuel of War

Posted: Tue Feb 12, 2008 9:07 pm
by Darth_Z13
Still downloading, Fileplanet is being really slow. :?

I tried the Xbox 360 MP demo and I have to say the game is absolutely terrific. If your system can handle it you have to try this game out. :D

Re: Frontlines: Fuel of War

Posted: Wed Feb 13, 2008 12:45 am
by Bac-Talan
Yea, I've downloaded the beta, but haven't been able to install it yet. Hopefully I'll find time this weekend, though I doubt it.

Re: Frontlines: Fuel of War

Posted: Sat Feb 16, 2008 1:13 pm
by swbf_lase
Installing now.

It's coming out on the 25th of this month I hear 0.o

Re: Frontlines: Fuel of War

Posted: Sun Feb 17, 2008 1:01 am
by Darth_Z13
Yeah, I'm going to buy it for Xbox 360. :D

The game is pretty graphic intensive, I get some lag even when I run it on Low on my desktop. :?

Re: Frontlines: Fuel of War

Posted: Sun Mar 02, 2008 11:01 pm
by Darth_Z13
Are AlexSecura and I the only ones who bought this game? :P

I beat SP on Friday night, it's terrific. :D

Parachuting out of jet's is super cool. :D

Re: Frontlines: Fuel of War

Posted: Sun Mar 02, 2008 11:03 pm
by Grev
Is it out for PC? And I probably wont get it since its so graphic demanding. My comp wont even run 2142. Too bad I didnt get the beta.

Re: Frontlines: Fuel of War

Posted: Tue Mar 04, 2008 12:36 am
by Bac-Talan
Ya, the Beta CTD for me.

I'll try the demo, but probably wont get it. Looks really cool though.

Re: Frontlines: Fuel of War

Posted: Mon Mar 10, 2008 8:08 pm
by AlexSecura
The Beta was really boring only Mp Modus with one Map : the Streets Map.
but:
The Final release is very awesome.The SP Mode is very good and MP Mode specially the the Solarfarm MP Map rocks much.
I like this Game in both Modes.

If someone here plays it on Pc ,let me know.

@ Darth Z13:You bought it only for the 360?

Re: Frontlines: Fuel of War

Posted: Wed Mar 12, 2008 5:08 pm
by swbf_lase
I played the beta, wasn't extremely impressed.

Maybe the full game is better? Might buy it.

Re: Frontlines: Fuel of War

Posted: Wed Mar 12, 2008 7:23 pm
by AlexSecura
Me,too,Lase but i gave it a try and i wasnt disappointed.

Re: Frontlines: Fuel of War

Posted: Tue Mar 18, 2008 9:24 pm
by Darth_Z13
AlexSecura wrote:@ Darth Z13:You bought it only for the 360?
Yes, I'm running out of space on my desktop and my laptop can't handle it. Maybe when I get a new computer I may buy it for PC. :)