ParticleEmitter("DirtSprayHigh")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0100, 0.0100);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(5.0);
SoundName("")
Size(0.5000, 0.5000);
Red(255.0000, 255.0000);
Green(255.0000, 255.0000);
Blue(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-0.2000,0.2000);
PositionY(0.3000,0.6000);
PositionZ(-0.2000,0.2000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.2500,0.2500);
VelocityScale(2.0000,5.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.3000, 0.5000);
Red(0, 202.0000, 202.0000);
Green(0, 0.0000, 0.0000);
Blue(0, 0.0000, 0.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -50.0000, 50.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.0000);
Position()
{
LifeTime(1.0000)
Accelerate(0.0000, -5.0000, 0.0000);
}
Size(0)
{
LifeTime(1.5000)
Scale(2.0000);
}
Color(0)
{
LifeTime(1.0000)
Reach(149.0000,114.0000,49.0000,0.0000);
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_dirt2");
}
ParticleEmitter("DirtSprayLow")
{
MaxParticles(6.0000,6.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0100, 0.0100);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Red(255.0000, 255.0000);
Green(255.0000, 255.0000);
Blue(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.2000,0.2000);
PositionY(0.1250,0.2000);
PositionZ(-0.2000,0.2000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.2500,0.2500);
VelocityScale(1.0000,1.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.3000, 0.5000);
Red(0, 202.0000, 202.0000);
Green(0, 0.0000, 0.0000);
Blue(0, 0.0000, 0.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -50.0000, 50.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.5000);
Position()
{
LifeTime(0.5000)
Accelerate(0.0000, -2.0000, 0.0000);
}
Size(0)
{
LifeTime(1.0000)
Scale(2.0000);
}
Color(0)
{
LifeTime(0.5000)
Reach(50.0000,50.0000,50.0000,0.0000);
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_dirt2");
}
ParticleEmitter("Smoke")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0200, 0.0500);
BurstCount(10.0000,10.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Red(255.0000, 255.0000);
Green(255.0000, 255.0000);
Blue(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-1.0000,1.0000);
PositionY(0.2000,0.2000);
PositionZ(-1.0000,1.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.2000,0.2000);
VelocityScale(0.2000,0.7000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.5000, 0.6250);
Red(0, 255.0000, 255.0000);
Green(0, 0.0000, 0.0000);
Blue(0, 0.0000, 0.0000);
Alpha(0, 64.0000, 64.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -180.0000, 180.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.5000);
Position()
{
LifeTime(1.5000)
}
Size(0)
{
LifeTime(1.5000)
Scale(3.0000);
}
Color(0)
{
LifeTime(1.0000)
Move(0.0000,0.0000,0.0000,-32.0000);
Next()
{
LifeTime(0.5000)
Move(0.0000,0.0000,0.0000,-32.0000);
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("com_sfx_smoke2");
}
}
}
}