local cp
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Abiter_b
local cp
well i have a small problem some of the ai are trying to take the locals invisible cp any body know how i can stop them from knowing it's there?
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- Maveritchell
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FragMe!
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No, I'm trying to find a way to get around the sixteen cp limit. I have some pretty big empty places in my map, which I want to fill up with cps. But with 10 capturable ones already out, plus the four mobile and two local cps, there's no room. So I want to do away with the local cps and spawn them instead from a spawnpoint that wouldn't count towards the 16limit.
- Maveritchell
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Okay, I just had a great idea. What Maveritchell said gave me this, so thanks to you for this plan. But I need someone's help to set the script up for this.
Anyone really good with scripts, please pm me.
I'm not going to post my idea, as that would ruin the surprise, unless I have problems that I can't fix myself.
Just a quick question though, could it be made so that the ambush wouldn't take a cp, cause then that would be awful if it did. Lose before the battle even starts.
Anyone really good with scripts, please pm me.
I'm not going to post my idea, as that would ruin the surprise, unless I have problems that I can't fix myself.
Just a quick question though, could it be made so that the ambush wouldn't take a cp, cause then that would be awful if it did. Lose before the battle even starts.
