General Tiin's Assault Beta 3 released 1/15/07

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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richard

Post by richard »

Cant w8 for the updates on this map.

OFF-TOPIC: So what youre saying is that you need another model?? Then i have a quesion for Teancum if he reads this: If the Quinlan skin is out can yodaminch edit it to a guardian for my map?? PlZ??
yodaminch

Post by yodaminch »

Now that I have my laptop, I have the necessary space needed to finish this map. My goal is to have a nice polished version by thanksgiving.
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Post by trainmaster611 »

screenies plz! :amidala:
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Post by The_Emperor »

good, I love this map
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Post by Moving_Target »

Yeah! yodaminch is back! Can't wait 4 the updated version!
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Post by Jango_Fett_A »

Niether of the links on the first page work.
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Post by Darth_Z13 »

Filefront has been like that since I got home. They must be doing updates.
yodaminch

Post by yodaminch »

Jango_Fett_A wrote:Niether of the links on the first page work.
I'll replace them
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Post by Jango_Fett_A »

yodaminch wrote:
Jango_Fett_A wrote:Niether of the links on the first page work.
I'll replace them
Thanks :D
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Post by Karnage »

I just downloaded this and tested it out.

This map is awesome! I know this is still a beta and needs some work.
Maybe not perfect in layout, as some things are missing. But the idea was great!

I loved flying around the map with Tiin or Grevious and attacking a clone or Jedi opponent in mid-air.

I can't wait for the final stages and final release of this map!

Great job! :D
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Post by Jango_Fett_A »

I have a few ideas to make this level better and more realistic.

Instead of having a republic CP on the top of the CIS ship, it should be in the hanger of the destroyed Republic ship so when the clones spawn, they fall onto the deck of the CIS ship.

Another sggestion is to have more units on the battlefield. I only encountered about 15 in the whole level.

Also I don't believe battle droids can fly...
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Post by Darth_Z13 »

Well it didn't work for me. It said something like bad file when I unzipped it. Then I got to the choose side option and it shut down.
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Post by The_Emperor »

Jango_Fett_A wrote: Also I don't believe battle droids can fly...
It's in outer space, there is no gravity
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Post by RevanSithLord »

And besides. Maybe these droids had 'built in' jetpacks. Rofl. Well. It's cool though.
yodaminch

Post by yodaminch »

Jango_Fett_A wrote:I have a few ideas to make this level better and more realistic.

Instead of having a republic CP on the top of the CIS ship, it should be in the hanger of the destroyed Republic ship so when the clones spawn, they fall onto the deck of the CIS ship.

Another sggestion is to have more units on the battlefield. I only encountered about 15 in the whole level.

Also I don't believe battle droids can fly...
1. I tried that. They fall THROUGH the ship. Bots are stupid. Just imagine the battle takes place right after they've landed on the CIS ship. Unless someone wants to go to the trouble of modeling something they won't fall through for me. And in that case, I'd rather have a saesee tiin model and cockpit for the cis ship first.

2. I will try increasing the units. But the bots are stupid. However, if this were played on a server, I could see it being more useful.

3. Jango fett has a jetpack, there were Space Troopers and Jet troopers, why can't there be battledroids with jetpacks. It's to make the CIS more fun and more challenging.
Darth_Z13 wrote:Well it didn't work for me. It said something like bad file when I unzipped it. Then I got to the choose side option and it shut down.
Which file did you try? The 7z, rar or zip?
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Post by Darth_Z13 »

The .zip
yodaminch

Post by yodaminch »

Yup. The zip is corrupt. I'm trying the other two now to see if they are corrupt now as well.
Alpha

Post by Alpha »

I don't think I tried the original version of this mod. I'll dl now and hope it's not corrupt in the rar version. ;)
yodaminch

Post by yodaminch »

rar is fine. Just downloaded and installed. Now to try 7z.

Regarding an update. I need to tranfer the data to my laptop. Once I dig up a cd to burn it to, I can bug test what I last did and see if it's release worthy for beta 3
yodaminch

Post by yodaminch »

A bit late I realize, but I finally got the data over on a data dvd and did some bugtesting.

http://files.filefront.com/123rar/;6539 ... einfo.html


Changes from beta 2:

Republic Commando for Republic side. (May remove this guy)
Two new abandoned capital ships which house the hero fighter for each hero.
More ships. More turrets.
Missles on Grievous' ship changed to trifighter missiles.

Bugs:

The capital ships are incomplete. I'll add doors to remove the sucked out into space look soon.
The republic ship where Saesee's fighter is held is set as an enemy capital ship. It's a minor error that will be fixed by the final release.
Stray Republic cp somewhere in space. It'll be removed.

Other than those cosmetic items, the game should be fun. Give it a try.
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