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2 sided object from SWBf1 are 1 sided in SWBF2
Posted: Sat May 20, 2006 9:51 am
by Rends
Remember the scrolling text below the bridges in my Streets map?
Well they was visible from both side in SWBf1 but now they are one sided.
Any idea how to fix that?
Rends
RE: 2 sided object from SWBf1 are 1 sided in SWBF2
Posted: Sat May 20, 2006 10:20 am
by minilogoguy18
well its probably becuase no game engine out there renders backfaces because its a waste and doubles the stress on the game, most games would use a shader to make it double sided or you might just have to copy and flip it.
RE: 2 sided object from SWBf1 are 1 sided in SWBF2
Posted: Sat May 20, 2006 10:49 am
by Rends
but i had the polygon backface working in SWBF1.
RE: 2 sided object from SWBf1 are 1 sided in SWBF2
Posted: Sat May 20, 2006 12:06 pm
by Lord-Bandu
Set the transparancy type to 'double sided'.
RE: 2 sided object from SWBf1 are 1 sided in SWBF2
Posted: Sat May 20, 2006 12:58 pm
by Rends
thx bandu, that did it for me.
Rends
RE: 2 sided object from SWBf1 are 1 sided in SWBF2
Posted: Sat May 20, 2006 1:32 pm
by Lord-Bandu
No problem . For SWBF1 single sided acted like double sided and double sided acted as single sided . Its corrected with swbf2