SWBF2 Glamour Shots Phase II

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Grev
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Re: SWBF2 Glamour Shots Phase II

Post by Grev »

The question is, why hasn't it been done yet?
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Re: SWBF2 Glamour Shots Phase II

Post by DarthD.U.C.K. »

RepSharpshooter wrote:Specular bumpmap applied by my Meshtool adds a lot more detail. I swear BF2 could look just as good as Halo and other games if everything had a little more polys and was specular bumpmapped.
QFT!

it hasnt been done, because pandemic was in hurry (i dont think they wre to lazy)
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Re: SWBF2 Glamour Shots Phase II

Post by Grev »

By us I mean.

We've got enough modders. Have everyone willing to do a certain ammount, and reupload the assets with the better ones.
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Re: SWBF2 Glamour Shots Phase II

Post by DarthD.U.C.K. »

im working on some improved stuff (remapped clone, perfectly enveloped; clone assassin)
and pinguins tatooinemap has a lot of improved stuff (bumpmapped tatooine rocks, better kraystsceleton...) maybe he/i will release the assest
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Re: SWBF2 Glamour Shots Phase II

Post by GangsterJawa »

Pic of me (Commander Droid) and allies on Hoth (BFX CW)
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

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Re: SWBF2 Glamour Shots Phase II

Post by The_Emperor »

oooh :D what map is that
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

Top one is plain Sraiden: Ash Forest, bottom three are Sraiden: Ancient Glade. Made it cos one of the problems with ash forest is it was so big and empty, whereas glade is a very intense close quarters infantry fight. Both will be in Sraiden v2.
Oh and I got rid of the stupid dagobah moss in those pics about 30 secs ago. :D

EDIT:

Another Glade pic:
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Re: SWBF2 Glamour Shots Phase II

Post by NullCommando »

I was snapping a few screens of Felucia and I thought this one was good, I like how I made the lighting look..
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Re: SWBF2 Glamour Shots Phase II

Post by obiboba3po »

NullCommando wrote:I was snapping a few screens of Felucia and I thought this one was good, I like how I made the lighting look..
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:o nice null!
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Re: SWBF2 Glamour Shots Phase II

Post by RepSharpshooter »

Grev wrote:By us I mean.

We've got enough modders. Have everyone willing to do a certain ammount, and reupload the assets with the better ones.
It was once brought up about making a SW Battlefront 2 HD with everything more polys and higher res. Ultimately I think, unless we really put the effort into it, it's just too much work to redo all that old content. It's just time to move on I think and let it be.

Unless the Lotr conquest engine is modable then there's the possibility of upgrading swbf2's engine.

But back to the topic of glamor shots though :)
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

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Cyanus Prime from XWM.
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Re: SWBF2 Glamour Shots Phase II

Post by Grev »

Looks great!
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Re: SWBF2 Glamour Shots Phase II

Post by Eggman »

Ooh, looks very nice. :wink:
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

Glad you like it Egg, since its 90% your map.

Oh yeah and....
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All hail flyer splines!

More Cyanus.....
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Re: SWBF2 Glamour Shots Phase II

Post by NullCommando »

Ohhhh.. Very nice Sky!

Offtopic: Working on flyer splines also, how easy are they to setup sky?
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Re: SWBF2 Glamour Shots Phase II

Post by obiboba3po »

nice sky! :thumbs:
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

New XW map - Maloss: Wasteland
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Re: SWBF2 Glamour Shots Phase II

Post by Eggman »

Some shots I took while looking for good loading screens:
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Re: SWBF2 Glamour Shots Phase II

Post by EraOfDesann »

Skyhammer_216 wrote:New XW map - Maloss: Wasteland
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You really have a knack for coming up with creative and original settings.
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