lighting not working [Solved]

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acryptozoo
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lighting not working [Solved]

Post by acryptozoo »

hello GT
soo i changed the lighting on my map to be a bit more "twilighty" but ingame it looks noting like it does in ZE
any ideas whats wrong

ZE
Hidden/Spoiler:
Image
Ingame
Hidden/Spoiler:
Image
thanks in advance
Last edited by acryptozoo on Sat Apr 23, 2011 5:14 pm, edited 1 time in total.
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Re: lighting not working

Post by THEWULFMAN »

ABC.sky and ABC.lgt please.
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Re: lighting not working

Post by acryptozoo »

THEWULFMAN wrote:ABC.sky and ABC.lgt please.
Y8T.lgt
Hidden/Spoiler:
Light("sunlight", 3511658626)
{
Rotation(0.638233, 0.741039, -0.199860, -0.059791);
Position(164.413681, 840.825439, 320.272644);
Type(3);
Color(1.000000, 1.000000, 1.000000);
CastShadow();
Static();
Range(500.000000);
Cone(0.785398, 0.872665);
PS2BlendMode(0);
Bidirectional(0);
}

GlobalLights()
{
Light1("sunlight");
Light2("");
Top(230, 204, 155);
Bottom(230, 204, 160);
}
Y8T.sky
Hidden/Spoiler:
SkyInfo()
{
Enable(1);
FogColor(85,108,142,128);
PS2()
{
FogRange(0, 0);
NearSceneRange(0.5, 85.0, 100.0);
FarSceneRange(5000.0);
SplitOptions()
{
PropClusterEnable(1);
PropClusterFadeAdj(0.6);
PropClusterDensity(0.1);
}
}
XBOX()
{
FogRange(-200.0, 1300.0);
NearSceneRange(0.5, 85.0, 100.0);
FarSceneRange(3000.0);
NearSplitScreenRange(0.2, 110.0, 160.0);
FarSplitScreenRange(0.0);
SplitOptions()
{
FogRange(5.0, 140.0);
PropClusterEnable(0);
}
}
PC()
{
NearSceneRange(200.0, 260.0, 200.0, 2000.0);
FarSceneRange(9000.0, 9000.0);

FarSceneRange(20000.0);
FogRange(-2000.0, 2000.0);
}

}


DomeInfo()
{
Texture("sky_yav2");
Angle(-90.000000);
Ambient(255.000000, 255.000000, 255.000000);
Filter(1);
Threshold(150);
Intensity(50);

Softness(1);
SoftnessParam(60);

DomeModel()
{
Geometry("sky_yav2");
}


}
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Re: lighting not working

Post by naru1305 »

hm...
the only thing I can think of is that you haven´t press "image" and then in the popupping window "burn terrain" in ZE. try this it might help.
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Re: lighting not working

Post by modmaster13 »

naru1305 wrote:hm...
the only thing I can think of is that you haven´t press "image" and then in the popupping window "burn terrain" in ZE. try this it might help.
You don't need to burn terrain to make it show up ingame.

This should help:
Hidden/Spoiler:
Image
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acryptozoo
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Re: lighting not working

Post by acryptozoo »

burning terrain made the terrain nicer but the light is still grey
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Re: lighting not working

Post by modmaster13 »

The arrows should help you. :cpu:
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Re: lighting not working

Post by THEWULFMAN »

He has taken care of all of those things, as seen in the files I asked him to post.


Try changing your fog color/alpha.
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acryptozoo
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Re: lighting not working

Post by acryptozoo »

THEWULFMAN wrote:He has taken care of all of those things, as seen in the files I asked him to post.


Try changing your fog color/alpha.
hrmmm i switched my sky file with one of my older ones and it seemed to work so problem solved :D
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