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Release: The Battle of ABRIDON: CITY (beta1 version)

Posted: Wed Jan 19, 2005 8:24 pm
by Rends
Now you can fight the Battle of Abridon City.

Based on the Idea of my son inspired by the Game Force Commander:
Image
Download it here.:
http://www.gametoast.com/modules.php?op ... tit&lid=40

or

http://ftp.freenet.de/pub/4players/host ... nBeta1.zip
Any Feedback is welcome!


From the Readme:
STARWARS
BATTLEFRONT
ABRIDON: CITY
Version: Beta1
Idea: Monty
Made by "Rends"

The Abridon city map can be played either at the Galactic Civil War era or at the Clonwar era.

Historical Background:

Galactic Civil War: The Deathstar was destroyed near Yavin. Now the citizens of the Planet Abridon decided that it´s the time now to stand up against the Empire. But the Abridon Army is way to small to fight the Empire so they asked the Rebellion for help.
This Battle is also know as the the big Battle of Abridon!

CloneWars: The Droidarmy of the CIS occupied Abridon. The governmernt of Abridon call for help.
Jump in to fight one of the big Battles of the Clonewars!

Ok i will stop my jodaism here also known as Rends english ;-)

Installation: Copy the folder "abr1" to your "Star Wars Battlefront/GameData/AddOn" directory.


Known bugs:
Some vehicles don´t have sounds. this will be fixed once the next Version of the Modttools is released.

Please report any bugs and tips to [email protected]


Enjoy,
Monty& Rends

RE: Release: The Battle of ABRIDON: CITY (beta1 version)

Posted: Wed Jan 19, 2005 8:43 pm
by KingCobra
Looks awesome, thanks.

RE: Release: The Battle of ABRIDON: CITY (beta1 version)

Posted: Wed Jan 19, 2005 9:29 pm
by DethMetal
Sounds cool, I'll check it out when I finish wrestling with BFB. And yes, I WILL win...

RE: Release: The Battle of ABRIDON: CITY (beta1 version)

Posted: Wed Jan 19, 2005 10:33 pm
by guru
Beta version added to downloads, keep up the nice work, im going to play this one right now :)

http://www.gametoast.com/modules.php?op ... tit&lid=40

Posted: Thu Jan 20, 2005 3:53 am
by eddie
excelente...love your third factions, very smart, finish version will be great. Only thing I would change i MaxDistance of prop_grass_tall.

Also, you think you could make city with more levels of terrain, or some kind of trenches where is open area...

Good job all around!

Posted: Thu Jan 20, 2005 9:18 am
by Hawkeye
Hey Rends. I played this map last night and I love it. Nice job, man!


-Hawkeye

Posted: Thu Jan 20, 2005 10:46 am
by TyrannicalFascist
Wow. Rends, you and Eddie just seem to have BF maps down to an art, I tell you what. Whoa......I just went all Hank Hill there for a second.... :wink: Very nice map. If you need any map ideas, check out the map ideas thread here. Everyone's got some great ideas.

Posted: Thu Jan 20, 2005 12:58 pm
by Saturn_V
This is a great map! We need to organise an online MP match ASAP!

Posted: Thu Jan 20, 2005 3:42 pm
by Visceral
Great map, Rends! Very nice work. Just a slight grievance: I was driving the AT-AT across a bridge and something shoved it off into the water, where it was stuck. Now, this is partly a problem with the game engine itself as nothing else in Battlefront should be able to physically shove an AT-AT around. However, it would also be nice if the bridges had some kind of rails on the sides to prevent such a thing from happening.

Posted: Thu Jan 20, 2005 4:41 pm
by Tyler_Durden
Yeah, that was pretty much the only bug i noticed while playing the map, that AT-AT's and AT-ST's would wind up in the drink. I think someone mentioned something about the bridges and that big objects could not cross them properly. But other than that, this is perhaps the best map out yet. I really enjoyed this one.

Posted: Thu Jan 20, 2005 6:17 pm
by DethMetal
I gots a quick question, does Battlefront use the same engine as Halo? Just about everything feels the same as it so I was just wondering. It also did that, though with the way that it was tweaked, you could send a full size tank hurtling all the way across a map.

Posted: Thu Jan 20, 2005 7:01 pm
by Tyler_Durden
Nope, this is another engine developed by Pandemic. I think Halo is slighty better in the graphics and lighting department. I also think they use higher res textures. But the fact that you can put a lot into a map on this game really says a lot with the nice graphics it has already. I really don't think 100+ guys in halo would be very fun as you would have the choppiest framerates. Whereas you have that many in a map on Battlefront with no loss of performance.