is it possible to have both snow and rain on the map at the same time. i need snow in the mountains and rain on the ground. also would i be able to do the thing where the weather and sky boxes are randomized like dark times did?
i want a mode that is clear sky without any rain or snow, a mode that has a dark sky and would be like nightime (i think i would need something called a shadow region but i don't know), and i want a map that has a cloudy sky with rain on the ground and snow in the mountains. (if any of it works and isn't excruciatingly difficult i may want one with night time and rain and snow.)
i want to know if this is possible and if it is how would i do it. (i've seen the links on how to add snow, on how to add rain, and on having random skyboxes/weather but i haven't seen a topic about having all three.)
Weather questions
Moderator: Moderators
- Dakota
- Field Commander

- Posts: 991
- Joined: Mon Dec 06, 2010 8:21 pm
- Projects :: making random weapon assets
- xbox live or psn: PS3 beats xbox
- Location: at a computer desk floating around in space
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: weather questions
no, i dont think you can have both at once because both are a precipitation effect. maybe you can add the effect twice in the fx file, but i doubt that. even if it worked you would always have both at once. rainshadoregions simply disable precipitation.Dakota wrote:is it possible to have both snow and rain on the map at the same time. i need snow in the mountains and rain on the ground.
- Cerfon Rournes
- Master Bounty Hunter

- Posts: 1558
- Joined: Thu Jul 08, 2010 5:53 pm
- Projects :: WIP. I will reveal what it is later on..
- xbox live or psn: No gamertag set
- Location: New York, USA
- Contact:
Re: weather questions
^What D.U.C.K said. I tried adding two precipitation effects for one of my maps, and it did not work. But hey, it's always worth a shot right? Play around with the .fx file, there might be some sort of workaround. 
- Dakota
- Field Commander

- Posts: 991
- Joined: Mon Dec 06, 2010 8:21 pm
- Projects :: making random weapon assets
- xbox live or psn: PS3 beats xbox
- Location: at a computer desk floating around in space
Re: weather questions
DarthD.U.C.K. wrote:no, i dont think you can have both at once because both are a precipitation effect. maybe you can add the effect twice in the fx file, but i doubt that. even if it worked you would always have both at once. rainshadoregions simply disable precipitation.Dakota wrote:is it possible to have both snow and rain on the map at the same time. i need snow in the mountains and rain on the ground.
well in that case i guess having just snow would work, i would make it a light snow so that it would make a bit more sense for the grass on the ground to not be snowy (or i could maybe make different terrians for the mode and have there be snow on the ground instead of grass but if that makes the file a bit bigger i don't want to do it due to upload and download times and just it being too big.
Thanks for answering so fast. i'll just be working on setting a random type of precipitation per load, if i can get it working right, maybe some nice lightning there too... TOO THE KAMINO ASSETS!
(and if i am not working on that then i'll be either working on making my boxes stackable instead of falling off of each other and also working on getting a k-wing working or either modding a transport to do the job.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Weather questions
When I made my map, Ryloth: Nabat, I wanted both ash and ember precipitations. I tried for days to get it to work, but eventually figured out that there's no way to have two precipitations in a map(like Cerfron said). My work arround was having an ember effect attached to spawn points in the map, allowing me to have embers in a few places and ash all over.
As for what you're trying to do, you may be able to create an effect that looks like some falling snow, and place a few of these effects at the top of the mountain. Just make sure it's not too resource intensive, or effects will just start to disappear.
As for what you're trying to do, you may be able to create an effect that looks like some falling snow, and place a few of these effects at the top of the mountain. Just make sure it's not too resource intensive, or effects will just start to disappear.
- Dakota
- Field Commander

- Posts: 991
- Joined: Mon Dec 06, 2010 8:21 pm
- Projects :: making random weapon assets
- xbox live or psn: PS3 beats xbox
- Location: at a computer desk floating around in space
Re: Weather questions
that won't work for me, my map is already very resource intensive. just turning on ai makes the effects disappear in about 2 seconds. sometimes if you kill eneimes too fast (like over 200 in a minute) it crashes. so that won't do. for now though i have decided to not go with this but i do have issues on another thread that i made. i set my map to have different weather each time you start instead of doing this but yet as always there is an error in a req somewhere.THEWULFMAN wrote:When I made my map, Ryloth: Nabat, I wanted both ash and ember precipitations. I tried for days to get it to work, but eventually figured out that there's no way to have two precipitations in a map(like Cerfron said). My work arround was having an ember effect attached to spawn points in the map, allowing me to have embers in a few places and ash all over.
As for what you're trying to do, you may be able to create an effect that looks like some falling snow, and place a few of these effects at the top of the mountain. Just make sure it's not too resource intensive, or effects will just start to disappear.
