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I don't see my msh into the game [Solved]
Posted: Sun Oct 09, 2011 1:12 pm
by AhsokaTano
Hi again xD
I'm doing a new map. A training map.
I modeled part of the map on Blender and i put my msh into the game:
But...
When i enter into the game, my msh don't appear. I don't know why the msh don't appear.
Any ideas?
Thanks.
Re: I don't see my msh into the game
Posted: Sun Oct 09, 2011 1:32 pm
by Fiodis
How did you go about converting your blender object into a msh file?
Re: I don't see my msh into the game
Posted: Sun Oct 09, 2011 1:41 pm
by AhsokaTano
I export my msh on .wrl (vrml97). After, i put the .wrl into SWBFViewer. I clic "Save As" and i save on msh.
After i put the msh and the tga into a "msh" folder.
This is my odf:
The odf is put on "odf" folder.
I don't know why don't work...
I follow this tutorial:
http://www.gametoast.com/forums/viewtop ... 27&t=17586
Re: I don't see my msh into the game
Posted: Sun Oct 09, 2011 1:46 pm
by AceMastermind
AhsokaTano wrote:
[GameObjectClass]
ClassLabel = "building"
GeometryName = "training map.msh"
[Properties]
GeometryName = "training map"
FoleyFXGroup = "metal_foley"
Get rid of the space in the geometry name,
training map should be:
training_map
or
trainingmap
etc
Re: I don't see my msh into the game
Posted: Sun Oct 09, 2011 2:04 pm
by AhsokaTano
Ahhh, now it work!!
Thanks thanks.
Always, my problems are small xD
