Updated: About:
Locals: 100%, Wookies Done! .
Map: 90 - 95% I've pretty much finished with the map. There isn't much more to add.
Other: 50% (Loading screen, etc)
Screenshots:
--sampip
Moderator: Moderators





Pretty much all I had to say (although I'm not sure the green lighting would be appropriate - I'd say just make the lighting darker overall).YaNkFaN wrote:wow looks really good for a first map just 3 things you could do to really make this good change the default sky (which it looks like you're planning to do), darken the terrain right now it's really to bright and also add ambient lighting from the pics you showed the lighting looks default maybe change it to a gray light down (128, 128, 128) then a forest green directional facing up. Based on object placement though this looks great


And I have to say that that does work very well for a forest climate. I tried on my map and it gave the whole map a more kind of "dense foresty" feel to it.YaNkFaN wrote:when i say green i mean more of a green/gray not like this but more like this but maybe a tad lighter and more gray








Sure you can, add this line in the lua right after you load him with the dc: call:sampip wrote:(Note, Kit Fisto won't actually be ingame, as I'm not having heroes, and I downloaded Mav's version, so therefore cannot give him points to unlock.)
Code: Select all
SetClassProperty("rep_hero_fisto", "PointsToUnlock", #ofpoints)
