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Posted: Tue Jun 21, 2005 3:53 pm
by Delta_57_Dash
huh? torrent? you mean the adv jedi starfighters?

Posted: Tue Jun 21, 2005 4:11 pm
by King-arthur
They should use the arc 170

Posted: Tue Jun 21, 2005 4:13 pm
by Gynt_Ryles
No. Anakin and Obi-Wan piloted Advanced Jedi Starfighters (Eta-2 Actis Interceptors). V-Wings are seen escorting Palpatine's Theta-class shuttle (when Vader is being brought to the Coruscant medical facility). At the end of the movie, when they show the repainted Venators and the Death Star, you see these: http://rpggamer.org/stats.php?page=d6/d ... ublic.html

The V-19 Torrent starfighter was in the Clone Wars micro-series

Posted: Tue Jun 21, 2005 6:52 pm
by Gynt_Ryles
I was looking at psych0fred's site, and found these cool pics:
http://www.secretsociety.com/forum/down ... ts/Armory/
I can't wait for this map to come out.

Posted: Wed Jun 22, 2005 8:49 pm
by Gynt_Ryles
Hey psych0fred, how's the map coming? It sounds big, I hope I can download it (stupid dial-up).

Posted: Wed Jun 22, 2005 9:21 pm
by Darthlarrious
Hey, isisn't L-5-R currently working on a model of the V-Wing through saturn labs? if so? how is it getting along?

Metal On

Darthlarrious

Posted: Thu Jun 23, 2005 2:13 pm
by Avantoll
We just want a working map, nothing more :wink:

Posted: Thu Jun 23, 2005 6:24 pm
by Gynt_Ryles
I think its more about the putting the un-used assets back in use. Sounds like a big bonus pack that is playable, I don't care much about gameplay, I'm want it for the working assets. Four CPs (two regular CPs, and two mobil CPs) is enough for me if it means I can pilot a Hovernaut.

I know the answer is probably no, but psych0fred, are you allowed to tell us whether a working Hovernaut will be in SWBF2. And what about mod tools? The game sounds harder to mod than this one because of the objective-based gameplay and one-life Jedi/Sith thing.

Anyway, I look forward to this map.

Posted: Thu Jun 23, 2005 6:26 pm
by -_-
just curious, i have 3 Q's for psycho...

1. Was there suppose to be a wompa in battlefront?

2. If u r working on BF2, what r u working on? *map*

3.Will the AT-XT be in this map?

Posted: Fri Jun 24, 2005 12:21 am
by -_-
what the....

Posted: Fri Jun 24, 2005 12:21 am
by RDST
I thought the At-XT was in Bf considering there is a skin to it, but I never looked further into it (maybe their is not animations and stuff for it) :?

Posted: Fri Jun 24, 2005 12:24 am
by -_-
another question for ya psycho.... just curious.

Since pandemic is making the Destroy all humans game, did u help in the making?

Posted: Fri Jun 24, 2005 2:01 am
by EraOfDesann
Destroy All Humans Game? What's that? Is it like some sort of new multiplayer mode in SWBFII where it's the AI versus the players? If so, that sounds cool.

Posted: Fri Jun 24, 2005 8:45 am
by Leviathan
Desann, look at this site : http://www.destroyallhumansgame.com

Posted: Fri Jun 24, 2005 11:14 am
by EraOfDesann
Oh...stupid me. :oops:

Posted: Fri Jun 24, 2005 11:56 am
by RDST
interesting, so Fred was the AT-XT cocpit texture, which is in the Red side folder, was gonna be used as the AT-PT cocpit?

Posted: Fri Jun 24, 2005 12:41 pm
by -_-
yup i sure like asking questions XD

I've done everything u have written down on the "Got sound* tutorial. And majin checked everything for me and he said there was no problem with it. But in game, there are still no sounds. Am i doing something wrong?

Posted: Fri Jun 24, 2005 10:10 pm
by -_-
how do u install the configs?

Posted: Fri Jun 24, 2005 10:26 pm
by chubby

Posted: Sat Jun 25, 2005 12:24 am
by -_-
what r snd files? *sry for being so annoying*