I'm creating a new weapon, but I'm not sure exactly what the weapon model needs to have to be functional. I know it needs:
-A model (obviously)
-A texture
-And hardpoints.
Problem is, what hardpoints do i need? And is there anything else I'm missing?
New weapon requirements?
Moderator: Moderators
- Taung12
- Private Recruit
- Posts: 23
- Joined: Wed Jul 01, 2009 5:29 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Swim...sleep...eat...
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: New weapon requirements?
the "XSI FAQ /tutorial"-thread is your friend: How to setup a weapon(gun)
- Taung12
- Private Recruit
- Posts: 23
- Joined: Wed Jul 01, 2009 5:29 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Swim...sleep...eat...
Re: New weapon requirements?
WOAH thanks! I knew I'd seen that tut a while back, but I haven't been modding in forever and forget where to find it. Thanks!
