El Blocko Saber, And The Amazing Huge Hud Tag!

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Caleb1117
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El Blocko Saber, And The Amazing Huge Hud Tag!

Post by Caleb1117 »

Ok two problems, first revans saber works, and looks normal in elimination, but in my conquest and CTF modes its a big white block, with glow.
Image
number two is, I gave durge a wrist flamethrower from syth's new bounty hunter stuff, I gave it:
HUDTag = "hud_imp_flamethrower"
Whitch I found in the ODF of boba's flamethrower
It Looks Thus:
Image
Obviously NOT what I want.
So now the important part.
When you people help me with my Problems. :D
YankFan1950

RE: El Blocko Saber, And The Amazing Huge Hud Tag!

Post by YankFan1950 »

I think the first one maybe you are not calling the proper stuff in your lua or you are not properly calling stuff the second one I have no clue so I am srry I could only help with one.
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RE: El Blocko Saber, And The Amazing Huge Hud Tag!

Post by Darth_Z13 »

No the LUA will have nothing to do with the saber. I had that problem before but I purposely set it like that. Try making the blade smaller in the ODF. For number two, look here.
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RE: El Blocko Saber, And The Amazing Huge Hud Tag!

Post by phazon_elite »

Off Topic: Speaking of that topic, who the heck is Mike Z? I see his signature in some odf stuff like the wrist rockets, so he's obviously one of the designers...

On Topic: ROFL! That icon is huge!

I had this problem before, too. Sadly, it was with the Vibrosword, which has an inviso-bill texture like a WAMPA's...3....sabers. I can't really help on this one until I remember what else I did with other lightsabers (I remember getting this problem in a Mos Eisley project I had...).

- EP-782
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Post by Syth »

The lightsbare problem is because the the texure isnt in revans side. My guess is, you need to load it into the game through another unit. If you load dooku or someother hero that has the red sabre texure it should work.

For two follow Darth_Z13 link, just make the flamethrower a primary weapon (bobas flamethrower icon is meant for a primary weapon), or just dont add the icon.
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Post by Epena »

There was an Acklay in BF1?
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Post by [RDH]Zerted »

Off-topic: I'd love a job like that.
Caleb1117
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Post by Caleb1117 »

Well, the blocky saber only required me to call everyone with a red saber in the lua. XD
As for the huge hud tag, I couldn't figure out how to fix it so i used something else.
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Post by Teancum »

Yeah, the saber issue is due to the saber texture not actually being in the Revan side. That's all there is to it. Move the texture over to his side and you won't have to eat up tons of memory calling lots of folks. The reason it appears in Hero Assault is because another character loads the same texture.
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Post by Caleb1117 »

wait, it takes up memory to call stuff in the lua? like it makes my AIA.lvl bigger?
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