Page 2 of 4
Re: {WIP} The New Empire: Beach Assualt
Posted: Thu Jul 31, 2008 5:48 pm
by elfie
woner11 wrote:Definitly chaotic and a huge improvement to when you started. I do agree with Grev, and with the whole object deal it seems like you have a cluster of objects and then it suddenly goes dead, then another cluster. I guess it kinda seems like everything's in zones, its very sharp cut offs and not gradual. Sorry for being picky, its amazing besides that.
No I appreciate pickiness, that is what helps improve maps

It sure improved this one. The whole cluster thing is I have objects where the cps are which are fairly scattered but not too far away from eachother, and then I don't have objects on the outskirts of the map, the places far away from the cps, which might have gotten in the pics because that is where the flyers fly. Anyway, a few changes. Firstly, gave the engineer a new shotgun effect. Secondly, increased the snipers zoom and fire range, so that they can battle other snipers, firing from one end of the coastline to the other, which enhances the whole "sniper battle". I also added more of those barrier things so that they act as cover for the snipers and are stationed at each cp. Thirdly, to complete my new darktrooper unit, I added a new red jetpack effect, which I will let people on GT use after the map is out. See all of these changes in the screenshots below, except for the shotgun change.

Re: {WIP} The New Empire: Beach Assualt
Posted: Thu Jul 31, 2008 7:03 pm
by woner11
Love the second pic and jettrooper effect. Those are really nice, good job!
As for the objects in the backround I would add them in order to create the feeling of being on an actual planet where you could just wander around and see new things.
Re: {WIP} The New Empire: Beach Assualt
Posted: Thu Jul 31, 2008 7:14 pm
by (RAPTOR)BENSTWO{SGT}
Wow elfie you just keep throughing out awsome new mods every day it seems. You must me really busy. Keep it up!

Re: {WIP} The New Empire: Beach Assualt
Posted: Thu Jul 31, 2008 8:52 pm
by elfie
Happy you guys like it.
@Woner - yeah, that is a good idea. I will try that.
Re: {WIP} The New Empire: Beach Assualt
Posted: Fri Aug 01, 2008 11:51 am
by elfie
Alright guys, newer cooler updates & Screenies:
-Added Ben's force wave with effects
-New model that I made myself - Landing platform complete with bright lights along the edges, fits the imperial landing craft perfectly, so it spawns in directly ontop of it
-Poisin Grenade for the officer classes, with green explosion, looks pretty cool
-Last but not least, Anti-Aircraft turrets, that makes landing at an enemy cp a little harder.
Pics below:
Ben's force wave

landing platform

Poison Grenade

Turrets

Like?
Re: {WIP} The New Empire: Beach Assualt
Posted: Fri Aug 01, 2008 12:19 pm
by obiboba3po
Re: {WIP} The New Empire: Beach Assualt
Posted: Fri Aug 01, 2008 12:36 pm
by woner11
Looks insane! Love the new model and the grenade. The only thing I would do is now vary the terrain, by either adding a new terrain, and/or brightening and darkening spots.
Re: {WIP} The New Empire: Beach Assualt
Posted: Sun Aug 03, 2008 12:01 pm
by elfie
Re: {WIP} The New Empire: Beach Assualt
Posted: Sun Aug 03, 2008 1:02 pm
by Caleb1117
Where did that giant turret come from?
Re: {WIP} The New Empire: Beach Assualt
Posted: Sun Aug 03, 2008 1:36 pm
by Culvar
Caleb1117 wrote:Where did that giant turret come from?
I think they were in Campaign Utapau.
Re: {WIP} The New Empire: Beach Assualt
Posted: Sun Aug 03, 2008 5:11 pm
by elfie
Culvar wrote:Caleb1117 wrote:Where did that giant turret come from?
I think they were in Campaign Utapau.
Yes, they were in the shipped assets, in the uta folder in the worlds folder.
Re: {WIP} The New Empire: Beach Assualt
Posted: Mon Aug 04, 2008 10:59 am
by elfie
Re: {WIP} The New Empire: Beach Assualt
Posted: Mon Aug 04, 2008 1:09 pm
by REivEN
lol looks nice

Re: {WIP} The New Empire: Beach Assualt
Posted: Mon Aug 04, 2008 2:07 pm
by PsYcH0_]-[aMsT3r
Lol! Elfie I love your maps! The droid idea is crazy, which is best! I've got one idea; a droid with a medical kinda weapon. You could make a new effect and have it shoot about a metre, slowly repairing all robot/droid things.
Just a idea anyway.
Re: {WIP} The New Empire: Beach Assualt
Posted: Mon Aug 04, 2008 2:35 pm
by Guest

lol this made me laugh
anyway i like the idea
Re: {WIP} The New Empire: Beach Assualt
Posted: Mon Aug 04, 2008 2:45 pm
by Grev
While I usually find myself being a skeptic of your maps, this one is actually looking really good!
Re: {WIP} The New Empire: Beach Assualt
Posted: Wed Aug 06, 2008 10:37 am
by elfie
Re: {WIP} The New Empire: Beach Assualt
Posted: Wed Aug 06, 2008 12:53 pm
by Grev
I think the officers cannon is a bit much. I would make the blast a wee bit smaller.
Re: {WIP} The New Empire: Beach Assualt
Posted: Wed Aug 06, 2008 4:45 pm
by Guest
if you consider that it looks like a turbo laser bolt of an ISD just imagine the recoil and the distance, that this poor officer would fly after shooting such weapon

Re: {WIP} The New Empire: Beach Assualt
Posted: Thu Aug 07, 2008 11:06 am
by elfie
It actually isn't that big. Must just be the angle of the picture and the time I took it. I will add some shake and recoil to it though.