Improved droid killing
Posted: Sun May 16, 2010 8:17 am
is it possible to improve the way the battledroids in swbf2 die?
my idea is having different "layers" of battledroids...eg the first one being the actual model the second is the same model but without an arm the third without a head...
if you now kill the first layer droid you will see the arm chunk dropping from it and the next layer (the one without the arm) will spawn/appear until you kill it starting the process anew until there are no layers left.
the result would be a more vivid battle feeling...eG being able to shoot a b1 droid the head off without completely killing it (republic commando style)
iam not quite sure if this is even possible or if someone already had this idea (didnt find anything with the searchfunction)
another method would be giving a certain model another skin after a period of time/blastertreatment
suggestions are appreciated as always
my idea is having different "layers" of battledroids...eg the first one being the actual model the second is the same model but without an arm the third without a head...
if you now kill the first layer droid you will see the arm chunk dropping from it and the next layer (the one without the arm) will spawn/appear until you kill it starting the process anew until there are no layers left.
the result would be a more vivid battle feeling...eG being able to shoot a b1 droid the head off without completely killing it (republic commando style)
iam not quite sure if this is even possible or if someone already had this idea (didnt find anything with the searchfunction)
another method would be giving a certain model another skin after a period of time/blastertreatment
suggestions are appreciated as always