Page 2 of 4
Posted: Sun Apr 08, 2007 12:19 am
by XxDepredationxX
Looks kind of empty...but its still the start I guess. Hope ther will be more in the future.

Posted: Sun Apr 08, 2007 10:05 am
by Caleb1117
I'm sure there will be, but the utapowu (Gra can't spell) Objects are kind of... Funky, it may not be easy to fit some of the utapuw (Harumph) objects in.
Posted: Sun Apr 08, 2007 10:42 am
by darkthomas
if there is one more spot for testers
could i be in ?
the map looks GrEaT btw
Posted: Sun Apr 08, 2007 10:45 am
by Xavious
Sorry, no more room for testers.
Posted: Sun Apr 08, 2007 10:58 am
by wierd165
maul it will be about a week so i won't be able to give a beta read out untill i get back from gulf shores alabama.
Posted: Sun Apr 08, 2007 11:02 am
by Xavious
I probably won't be sending out a beta for a week or two so you're fine.
Posted: Sun Apr 08, 2007 11:05 am
by wierd165
ok cool!
Off-Topic: does anyone live in gulf shore's alabama?
Posted: Sun Apr 08, 2007 1:36 pm
by [-108-]Gen.2Biosquad
Hey Maul, that's wierd. I was about to ask when the beta-test was coming out.
You were answering my questions before I even ask them!

Posted: Sun Apr 08, 2007 10:54 pm
by Enigmas
Hebes24 wrote:Military strategy is fun! (Wait....

)
lol, I guess I just assumed that, ya know, since we are playing a war game, some actual strategy would only improve one's gaming experience.

my mistake
I don't see much fun in madly charging into a base, nearly invulnerable to enemy fire. I've noticed this balance of gameplay and realism has been at odds on these forums for a while now.
I'm not saying one shot=kill, but instead simply integrating proper flanking maneuvers and perhaps some scripted covering fire from the rim.
Ultimately this would allow for a more climactic feel while simultaneously satisfying many of the posters from the first page's urges for a more strategic feeling map.
Climactic Feel = Star Wars
Strategy = Good Game (IMO)

Posted: Fri Apr 13, 2007 4:09 pm
by Xavious
Update:
Here's a pic of the Republic's landing area. I'm probably going to add some gunship props here later.
And I've added a Venator in the sky that spawns gunships. (And of course, troopers to fly them)
Good idea? Bad idea?
Also, I've messed a bit with the terrain textures. Does this look better than the first screenshot?
Posted: Fri Apr 13, 2007 4:12 pm
by YankFan1950
I'm just a big fan of venator's in maps spawning vehicles because that is wat they did maybe add a LAAT/c with an ATTE that would rly rock if u pulled it off also change the rep skins they rly stink i hate the blue. Also add turrets (on the venator) that can be controlled from the inside and auto turrets that shoot the groud troops or other ships
Posted: Sat Apr 14, 2007 2:24 am
by XxDepredationxX
So is the Airborne Corps. in this? (Sorry if this is mentioned)
Posted: Sat Apr 14, 2007 5:15 am
by Luke
If you would let me, may I please Beta for you? Sounds pretty...AWESOME!!!'
- :vader:
Posted: Sat Apr 14, 2007 8:53 am
by valiant
if anyone should, it should be a veteran and not, sry, a new guy. no dis, but...
Posted: Sat Apr 14, 2007 9:28 am
by Xavious
I'm really sick of saying this, but there are NO BETA TESTING SPOTS AVAILABLE. I would appreciate it if people would stop asking to test.
Posted: Sat Apr 14, 2007 11:11 am
by Xavious
Clone skin:
Good? Bad? Needs improvement?
Posted: Sat Apr 14, 2007 11:16 am
by XxDepredationxX
Devils of the Republic!!! Its sweet! especially in the eyes, but it looks kinda painted though.
Posted: Sat Apr 14, 2007 11:31 am
by RC-1290
At some places you see a little bit too much white shine trough (for my taste). I like the dark red on his arms. I also suggest experimenting with the top part of the eye markings. Overall, the skin looks nice tough.
Posted: Sat Apr 14, 2007 11:37 am
by EGG_GUTS
That looks Sweet

It reminds me of two clowns getting ready to do a Daredevil Stunt :!: Clowns *SHIVER*

Posted: Sat Apr 14, 2007 2:33 pm
by Darth_Killius
wow he looks evil! and ebil! and zevil! *goes on and goes on*
great map! i like it!