Page 1 of 1

Elite Armies 1.0 RELEASED

Posted: Thu Dec 04, 2008 12:14 pm
by Deviss
1° UNIT
CLONE TROOPER / BATTLE DROID / STORMTROOPER / REBEL 1
Hidden/Spoiler:
Image
* rifle (REP: rifle (new skin), CIS: rifle, IMP: rifle, ALL: rifle)
* pistol (REP: DC-17 pistol, CIS: pistol, IMP: pistol, ALL: pistol)
- thermaldetonator

2° UNIT
HEAVY CLONE TROOPER / BATTLE DROID BLUE / SANDTROOPER / REBEL 2
Hidden/Spoiler:
Image
* rocket launcher
* rifle (REP: DC-15carbine, CIS: rifle, IMP: rifle, ALL: rifle)
- mine dispenser

3° UNIT
AIRBORNE TROOPER / GEONOSIS DROID / SCOUT TROOPER / REBEL 3
Hidden/Spoiler:
Image
* sniper rifle
* pistol (REP: DC-17 pistol, CIS: pistol, IMP: pistol, ALL: pistol)
- autoturret

4° UNIT (INMUNE TO MINES)
CLONE ENGINEER / BATTLE DROID SECURITY / AT-AT DRIVER / REBEL 4
* shotgun (REP: DC-14s shotgun, CIS: SFOR carbine, IMP: flechette, ALL: shotgun)
* pistol (REP: DC-17pistol, CIS: pistol, IMP: pistol, ALL: pistol)
- fusion cutter

5° UNIT
JETTROOPER / SUPER BATTLE DROID / TIE PILOT / REBEL 5
Hidden/Spoiler:
Image
* arccaster (REP: DC-15ex, CIS: wrist blaster, IMP: e11s, ALL: dh17)
* pistol (REP: DC-17pistol, CIS: Wrist trishot, IMP: pistol, ALL: pistol)
- wrist rocket

6° UNIT
NEYO COMMANDO / BATTLE DROID GREEN / EVO TROOPER / REBEL 6
Hidden/Spoiler:
Image
* mortar launcher (REP: torpedo, CIS: torpedo, IMP: torpedo, ALL: SFOR carbine)
* pistol (REP: DC-17pistol, CIS: pistol, IMP: pistol, ALL: pistol)
- fusion cutter

7° UNIT
CLONE RECON / MAGNAGUARD / MY SANDTROOPER / REBEL 7
Hidden/Spoiler:
Image
* chaingun (REP: underhand chaingun, CIS: electrostaff, IMP: underhand chaingun, ALL: underhand chaingun)
* pistol (REP: DC-17pistol, CIS: none, IMP: pistol, ALL: pistol)
- powerup dispenser

8° UNIT (SHIELD)
CLONE COMMANDO / DROIDEKA / DARKTROOPER / REBEL 8
Hidden/Spoiler:
Image-Image-Image
* rifle (REP: DC-15Blast, CIS: repeater, IMP: rifle, ALL: morita carbine)
* pistol (REP: DC-15st, CIS: nothing, IMP: pistol, ALL:pistol)
- x weapon (REP: EMP grenade, CIS: droideka's shield, IMP: Timebomb, ALL: timebomb)


9° UNIT (HEALTH REGENERATION)
CLONE COMMANDER BLY / OOM-9 COMMANDER / AT-AT COMMANDER / REBEL 9
Hidden/Spoiler:
Image-Image-Image
* Bulldog RLR (REP: fordo's pistol, CIS: pistol, IMP: pistol, ALL: fordo's pistol)
* Rifle (REP: DC-15, CIS: original, IMP: rifle, ALL: morita rifle)
- Buff (REP: defense, CIS: offense, IMP: offense, ALL: defense)

DETAILS
Hidden/Spoiler:
* bluelaser's shoot for all REP's weapons
* fusion cutter how hp_fire2
* chaingun with more damage
* the 8° unit has shield for all armies
* the engineers (4° unit) are inmune to the mines
* redlaser's shoot for all IMP and CIS's weapons
* the commanders (9° unit) have 10 health regeneration
* REP's fusion cutter damage cis's droids
* CIS's fusion cutter healing cis's droids
* Darth maul how heroe for the IMP
* energysprintcost changed to 0
* blue's ordenance colour for all REP's weapons
* red's ordenance colour for all IMP and CIS's weapons
* award weapons more damaged
* Obi-wan Kenobi with doublesaber how heroe for the REP
* REP's jettrooper with wrist rocket
* all units have only 1 secondary weapon
* new unit's models
* redlaser's shoot for all CIS's weapons
* IMP army (this wasn't on the previous version)
* greenlaser's shoot for all ALL's weapons
* green's ordenance colour for all ALL's weapons
* HUD icons fixed
* names for english and spanish fixed
CREDITS: (if i forgot to someone please tell me)
Hidden/Spoiler:
AceMastermind - Grievous w/cape, droids without backpack
ANDEWEGET - ande's backpack
AQT - for help me to get work to grievous, underhand chaingun HUD position
ARC_Commander - fusion cutter heal and damage droids, rep's rifle skin
BattleBelk - AT-AT Pilot
Caleb1117 - Underhand chaingun
DarthD.U.C.K. - fix lancestaff, for help me to work the lancestaff
Fai222 - SFOR carbine
Fluffy_the_ic - Creating Alpha channels with using gimp
Fragme - Floating icon tutorial, haywiredetonator’s HUD, help me with extraweapons
Majin Revan, Vyse - Clone commando original model, DC-15s Side Arm
Maveritchell - fix muzzle colour, Alpha channel tutorial
OOM-9 - DC-15 Carbine
Qdin - Magnaguard's chunks, fix SBD
Repsharpshooter - Magnaguard w/cape, ep3 clone commander model
Satti - white jettrooper and engineer
Skyhammer_216 - Darktrooper's jetpack effect
Syth - DH-17, geonosis droid's skin
Taivyx - Rebel's standard skin
TheDarkMask - T-21 Blaster
VF501 - DC-17m rifle, DC-17m Sniper rifle, Morita rifle and carbine
Wazmol - Electrostaff, DC-14s Shotgun, DC-17 Hand Blaster, Fordo's pistol
Image

INSTALL INSTRUCTIONS:
put the file on your addon folder and then unzip it

-------SCREENSHOTS------
Bluelaser's shotgun
Hidden/Spoiler:
Image
Bluelaser's underhand chaingun
Hidden/Spoiler:
Image

Re: Elite Armies 1.0 REALESED

Posted: Thu Dec 04, 2008 3:36 pm
by Aman/Pinguin
DEVISS-REX wrote:
Hidden/Spoiler:
TheDarkMask - T-21 Blaster
TheDarkMask never made a T-21 Blaster. Image

Re: Elite Armies 1.0 REALESED

Posted: Thu Dec 04, 2008 3:37 pm
by Deviss
Aman/Pinguin wrote:
DEVISS-REX wrote:
Hidden/Spoiler:
TheDarkMask - T-21 Blaster
TheDarkMask never made a T-21 Blaster. Image
i find the t-21 on his site, i though he created it

Re: Elite Armies 1.0 REALESED

Posted: Thu Dec 04, 2008 4:26 pm
by Delta-1035
well, i've palyed this and i like very much the rebel side!!!! very nicely done DEV! :thumbs:

Re: Elite Armies 1.0 REALESED

Posted: Thu Dec 04, 2008 4:29 pm
by Deviss
Delta-1035 wrote:well, i've palyed this and i like very much the rebel side!!!! very nicely done DEV! :thumbs:
Very thanks Delta :D

Re: Elite Armies 1.0 REALESED

Posted: Thu Dec 04, 2008 9:43 pm
by NullCommando
t551 made the T-21

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 2:38 am
by Nova Hawk
You know, you should put this as another era or something, I really liked this mod. I especially liked the clone recon, and the clone with the under hand chaingun.

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 7:35 am
by Deviss
NullCommando wrote:t551 made the T-21
no, the t551's t21 is work bad, so i searched other and find a t21 on TheDarkMask page :wink:
Nova Hawk wrote:You know, you should put this as another era or something, I really liked this mod. I especially liked the clone recon, and the clone with the under hand chaingun.
if you want, i will can post the source used for the mod :wink:, and you have reason, but i don't know other map ¨Small¨ and closed the same jabba's palace or kamino

oops i forgot put the clone commando's first person on the mod :lol:

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 8:28 am
by Delta-1035
DEVISS-REX wrote:oops i forgot put the clone commando's first person on the mod :lol:
isn't a big problem for me... i always play in 3rd person :lol:

anyway maybe Nova is right, try to put this in another map like Kamino it will be good :thumbs:

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 8:33 am
by NullCommando
DEVISS-REX wrote:
NullCommando wrote:t551 made the T-21
no, the t551's t21 is work bad, so i searched other and find a t21 on TheDarkMask page :wink:
Nova Hawk wrote:You know, you should put this as another era or something, I really liked this mod. I especially liked the clone recon, and the clone with the under hand chaingun.
if you want, i will can post the source used for the mod :wink:, and you have reason, but i don't know other map ¨Small¨ and closed the same jabba's palace or kamino

oops i forgot put the clone commando's first person on the mod :lol:
Could I see the picture of the T-21? Cause there are only three different T-21 models, and TheDarkMask didn't make one ( I knew him ), and t551 had a fixed version on the download page..

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 9:57 am
by Deviss
Delta-1035 wrote:
DEVISS-REX wrote:oops i forgot put the clone commando's first person on the mod :lol:
isn't a big problem for me... i always play in 3rd person :lol:

anyway maybe Nova is right, try to put this in another map like Kamino it will be good :thumbs:
wow so i will use kamino how next mod, thanks delta :wink:
NullCommando wrote:Could I see the picture of the T-21? Cause there are only three different T-21 models, and TheDarkMask didn't make one ( I knew him ), and t551 had a fixed version on the download page..
t551 only have THIS T-21 and don't work :( how are the others 2 persons than created t-21 model??

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 10:20 am
by Aman/Pinguin
DEVISS-REX wrote:
NullCommando wrote:Could I see the picture of the T-21? Cause there are only three different T-21 models, and TheDarkMask didn't make one ( I knew him ), and t551 had a fixed version on the download page..
t551 only have THIS T-21 and don't work :( how are the others 2 persons than created t-21 model??
He wants to see a picture of the T-21 you're using.

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 10:35 am
by Deviss
Aman/Pinguin wrote:
DEVISS-REX wrote:
NullCommando wrote:Could I see the picture of the T-21? Cause there are only three different T-21 models, and TheDarkMask didn't make one ( I knew him ), and t551 had a fixed version on the download page..
t551 only have THIS T-21 and don't work :( how are the others 2 persons than created t-21 model??
He wants to see a picture of the T-21 you're using.
Image

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 7:43 pm
by NullCommando
That's the one t551 made, TheDarkMask put that on his website for anyone who wanted it, or got the messed up one. :wink:

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 9:06 pm
by Deviss
NullCommando wrote:That's the one t551 made, TheDarkMask put that on his website for anyone who wanted it, or got the messed up one. :wink:
no, the t551's t21 have a bug the model, this version work fine

Re: Elite Armies 1.0 REALESED

Posted: Fri Dec 05, 2008 9:37 pm
by NullCommando
... I give up, I said he made a new version, look at the fixed links in his assests thread, and TheDarkMask told me himself, when he was still around, and look at the models, besides the grips and texture, the're exactly alike..

Re: Elite Armies 1.0 REALESED

Posted: Sat Dec 06, 2008 10:43 pm
by Deviss
NullCommando wrote:... I give up, I said he made a new version, look at the fixed links in his assests thread, and TheDarkMask told me himself, when he was still around, and look at the models, besides the grips and texture, the're exactly alike..
lol well if you say, you should use the t551's t21 and you will see the problem of that model

Re: Elite Armies 1.0 RELEASED

Posted: Mon Jun 08, 2009 10:52 pm
by Manny18Ply
Hey Dev most of your SS or screenshots of your mods/assets i cant see. How come? :(

Re: Elite Armies 1.0 RELEASED

Posted: Mon Jun 08, 2009 10:57 pm
by Nihillo
That's because they are from seven months ago. :wink:

Re: Elite Armies 1.0 RELEASED

Posted: Mon Jun 08, 2009 11:04 pm
by Maveritchell
--------------------------------------------------------------------------------------

Please don't bump topics over 30 days old. It is against The Rules.

If you have a question about a topic or file and it is unanswered in the thread, please PM the author. If you have no new information to add, please do not add a post to the topic.

Thanks, Staff

----------------------------------------------------------------------------------------