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New (Space) map HOTH: ESCAPE
Posted: Sat Jan 22, 2005 9:19 pm
by Rends
while waiting of the next version of the bfbuilder i just started to create this space map just for fun.
Fighters will start from the surface of the big ones.
Don“t expect to much from the capital ships until we have new models.
But should be fun to play.
Will release it in the next days.
Rends
RE: New (Space) map HOTH: ESCAPE
Posted: Sat Jan 22, 2005 11:49 pm
by Visceral
Looks cool! The #1 thing I've been waiting for is a really well done space battle map.
RE: New (Space) map HOTH: ESCAPE
Posted: Sat Jan 22, 2005 11:53 pm
by FN-AndrewD
Nice job Rends! Keep up the excellent work!
Posted: Sun Jan 23, 2005 12:33 am
by unknown_soldier
ya it looks pretty good but i cant wait till the next version of bfbuilder is out so we can start to see some new models and better maps and detail in!!!!
Posted: Sun Jan 23, 2005 3:30 am
by guru
Nice job, even without models If its a large flying area people have been desperate for anything with a real space battle feel.

kudos to you...
Posted: Sun Jan 23, 2005 4:02 am
by eddie
add some meteroites or rocks or space junk....
Posted: Sun Jan 23, 2005 11:45 am
by unknown_soldier
look good, would you be able to land on the capital ships??
Posted: Sun Jan 23, 2005 12:57 pm
by Rends
Eddie, there are no objects wich can be used as meteorits. Most objects from the assets are invisible from one direction (mostly bottom)
And yes you can land on the ships. In fact you have to start from them.
Rebels
Posted: Sun Jan 23, 2005 1:38 pm
by Azkahar
What, even the rebels?!
Posted: Sun Jan 23, 2005 1:50 pm
by Neon
I guess not, they have to start from the rebellion craft thing, no?
Posted: Sun Jan 23, 2005 4:48 pm
by eddie
Rends, what if you take some big tat stones, re texture them, and merge two toghter with bottoms touching...