Page 10 of 14
Posted: Wed Dec 20, 2006 7:51 pm
by Penguin
yup, thanks for blowing that Ace, lol
Posted: Wed Dec 20, 2006 7:53 pm
by Elmo
Penguin wrote:yup, thanks for blowing that Ace, lol

Posted: Thu Dec 21, 2006 12:37 am
by Ace_Azzameen_5
Yeah, in fact, what you really get is a new _______ which is cool because it ____ _______. _______,________and_________. Also ****s.
Posted: Thu Dec 21, 2006 12:40 am
by king
new rifle? new pistol?
Posted: Thu Dec 21, 2006 3:14 pm
by Gordman
waaaaaaaaaaaaaahhh, plz help
I need to find 1 more holocron!!!!!
someone plz pm me about the eighth holcron or something. And plus, how do break the door to the rebel base?? its impossible!!!
plz help!!!
Posted: Fri Dec 22, 2006 11:46 am
by Darth_Killius
i think u cant break the door and i cant find the 8th holocron either...
Posted: Fri Dec 22, 2006 11:57 am
by Hebes24
The door is broken when you capture the command post next to it when the game goes ito conquest mode.
Posted: Fri Dec 22, 2006 7:51 pm
by timusafa
guys, if you're ripping your hair out because of the holocrons just PM Archer, he said he has a map but only he can give it out. But yeah, the thing you get is crazy.
Posted: Tue Jan 02, 2007 7:17 pm
by SolidFett
Where's the Warrior of WIlderness?
Posted: Tue Jan 02, 2007 7:21 pm
by Ace_Azzameen_5
talk to the other non-generic npcs.
Posted: Tue Jan 02, 2007 7:27 pm
by SolidFett
Oh.
Posted: Tue Jan 02, 2007 8:01 pm
by Teancum
Hey Archer -- for the next version you might change the mode from _hunt to _c -- it'll show up as campaign then.
Posted: Tue Jan 02, 2007 11:20 pm
by Caleb1117
8- Holocrons
To make thing clear: There are 8 holocrons in total, and none of them have to do with the main quest. They are all just simple "pickups" hidden around the map. Would anyone like a map of their locations? I have one if you're interested.
I would like to have a map of their locations... Pleaaaase?
Oh and I would like to say... TOTALY AWSOME MAP!!! just very hard.
I got all the way to the mountain but I could not capture that cp. grrrr
Ahhh I love RPG's very nice, difficult... but definatly spectacular.
And pay no heed to those "y0urz m4p i$ t0 B1g!!1 m3 n0 l1k3 t0o w4lk"
map size is just fine.

Posted: Wed Jan 03, 2007 1:11 am
by SolidFett
This is difficult. I get to the conquest part and can't capture the CPs.
Posted: Wed Jan 03, 2007 12:55 pm
by trainmaster611
I had that problem too

(but I did find that place to call for reinforcements

)
Can someone give some tips on how to capture the cp without getting wiped out in 10 seconds

Posted: Wed Jan 03, 2007 2:05 pm
by SolidFett
Which CP?
Also I just experienced the thing when civilians attack you with invisible lightsabers. It doesn't do any damage. I did mess with the fake console.
Posted: Wed Jan 10, 2007 7:44 pm
by archer01
Hey everybody,
You haven't heard from me in a while, and there is a very simple reason for this (besides daily activities); two words: "Twilight Princess". Now that I've finished it (being rather disappointed in the final boss), I've gone back to trying to get this map wrapped up. I know this map is now "old news", but I would still like to finish it up if I can. Here's how it's going so far:
*Most Noteable changes:
- It is now dangerous (damage region) to dive into deep water (greater than 6-8 meters or so).
- The hill CP can no longer be retaken by the rebels, but it takes much longer to capture it.
- A heal zone is now available in the town. Using it heals you completely, but reduces your XP total a bit.
- Many of the previously missing sounds now work (still missing the transport's sounds, but I may just skip those)
*Things I'm still working on:
- Conquest ( !!! ). Because of the map's layout, the conquest mode is being a pain in the rear to make interesting.
- Updating/Finishing the Readme
- Bug fixes, etc.
*Some things that I could use a little input from you players about:
- Now that there is a heal zone in town, ten (10) retries seems a little too high and I'm thinking of lowering it to around five (5) or six (6). Can anyone see anything wrong with that?
- I know that Zerted's shell can be used to 'cheat' by giving the player infinite reinforcements. I'm just wondering if I should stop people from being able to use that feature?
- SolidFett, what did you do in the Fake Console that caused that reaction?
- Should I bother with the Conquest mode? How important is the mode to everyone?
I'll be coming and going every so often while I poke away trying to finish this thing up. Thanks again everyone for all your input and support! Have fun in the mean time.
- Archer01
Map Hint:
For surviving the conquest part -> Level up early, and make sure you finish the Holocron side-quest right after the battle begins.
Posted: Wed Jan 10, 2007 11:15 pm
by DS_jawathehutt
please dont get rid of the infinite lives thing on fake console, its immensely useful in filming
Posted: Thu Jan 18, 2007 4:00 pm
by AlexSecura
Hi Archer01.I deleted mine OFM Folder by Mistake and haven`t a Backup.Could you please reupload your 51kb Fix.The Link won`t work.So i can play it again.

Many Thanks
On Topic:
A Conquest Modes would be great.
Posted: Fri Jan 19, 2007 4:46 pm
by archer01
@AlexSecura
Hey AlexSecura, the link seems to be working again. I don't know why but FileFront seems to "flake out" every so often for hours (sometimes even days) at a time.
Try it again, and if it still doesn't work I'll re-upload the file.
@DS_jawathehutt
Does that mean you're making a film of the map then?
