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RE: Re: RE: The Devil

Posted: Sun Jan 07, 2007 3:08 am
by SymbolS
YEAH! I have to have a double-shot rocket launcher to keep up with the jedi!

RE: Re: RE: The Devil

Posted: Mon Jan 08, 2007 1:37 am
by SymbolS
Alright, I was up until 7am last light...working on this map, until my mom woke up and told me I was getting too carried away lol. But I managed to get a lot done, so here she blows:
Image

Posted: Mon Jan 08, 2007 1:40 am
by arty
Nice dude! It looks sweet! I think you should add devil wampas. And some kinda demon Ewok

Posted: Mon Jan 08, 2007 2:10 am
by SymbolS
ok...I have tried to skin many many wampas, which is why some days I didn't have any posts, but whenever I do, I doesnt look anything like a devil, I even tried adding fire to every bone in its body!! But still doesnt look devilish, as for the ewok, I already have sides set up, but maybe I will add an ewok if one side gets too strong.
Release date: at least by the end of Thursday, most likely before, I'm actually just now adding some finishing touches, and fixing a glitch, but the sky...w/e I do it ends up all black, So what i'm gonna do, is copy the default map and edit it...a lot, thus the percentage being 90%

Posted: Mon Jan 08, 2007 2:21 am
by Protector_Pulch
If you had your arena walls black, a black sky could even be a nice idea. We're in hell here, we don't need a sky, just perpetual dreadful darkness of Doom and Destruction.

Oh, please, MERCY ! No ewoks. They're already like hell for me.

RE: Re: RE: The Devil

Posted: Mon Jan 08, 2007 6:39 pm
by Customapshelp
piedude797 is very correct sniping is good but seeing as theres not enough room...... On a scale from 1-10 1 being bad and 10 being awsome i would give it..........MMMMMMMM A 7 its better than okay but it could use a few more touch ups.

RE: Re: RE: The Devil

Posted: Mon Jan 08, 2007 6:46 pm
by SymbolS
ok, after the 7am incident, my mother has been watching my time on the cpu strictly, but I can still manage to keep modding, right now I just created A LOT more space now the map is set up in a square, 1 base in each corner 1 cp in middle(nuetral).
_______
|' '|
| |
|._____.|

lol, thats a screenie, don;'t have time to take one, problem occured.

Posted: Mon Jan 08, 2007 8:07 pm
by SymbolS
here is new setup, still have to adjust lighting settings a little, but here is new basic concept of map, btw, map is A LOT bigger, maybe i will have sniper :)

Posted: Mon Jan 08, 2007 8:18 pm
by PvtParts
for the wampas, try turning them a dark grey (just desaturate, then lower brightness. you may want to raise contrast just a tad to make sure it doesnt look bleached black though), give them white, beady eyes, and instead of adding fire to their body, add smoke.

Make the ewok electric...turn him blue and give him a really high jump. For guru..

Posted: Mon Jan 08, 2007 9:04 pm
by SymbolS
oh crap, i just noticed, i didtn put screenies up last post, and NO EWOKS!!! :)
Image

Posted: Mon Jan 08, 2007 9:07 pm
by trainmaster611
It needs more red and less brown on the surrounding walls. As for the ground, add lots of fire :twisted:

Posted: Mon Jan 08, 2007 9:23 pm
by Bac-Talan
Devil Wampa?
It looks... Interesting. Not my kind of map, but nevertheless cool.

Posted: Mon Jan 08, 2007 9:49 pm
by SymbolS
Trainmaster, Its just the lava, but i suppose i could add some more red, as fore ground on fire...I dont think its possible.

Posted: Mon Jan 08, 2007 10:43 pm
by PieDude797
I think you should watch your double posts a bit symbols.

Posted: Tue Jan 09, 2007 1:49 am
by SymbolS
I think I'll just stick to the sides I have, but It is coming across as a hero battle, and I don't want it to be all-hero, So i'm going to add some guns.

-SymbolS

Posted: Tue Jan 09, 2007 2:09 am
by Protector_Pulch
Some guns to the heroes who already wield lightsabers ? Some stationary gun emplacements ? Some separate classes with guns ?

May I choose what you wanted to say ? Anyway, if you have classes with guns only, they need really big guns. Or else the Jedi will just mop'em up.

Anyway, having a cave-like background is nice, although the rocks could be darker, with all these fires burning, there should be a lot of grime.

Posted: Tue Jan 09, 2007 2:49 am
by SymbolS
no no no no, I was gonna add a unit or so to each side with a big gun.

Posted: Tue Jan 09, 2007 4:35 pm
by PieDude797
Those take quite some time to load though. One of the features I hate about the game.

Posted: Tue Jan 09, 2007 7:04 pm
by SymbolS
How do I add fire to the ground?

Posted: Tue Jan 09, 2007 8:01 pm
by Xavious
The terrain is flat and somewhat boring. I suggest adding either rock foliage or bumpier terrain. (both would be better)